0.003 2019-01-09 15:35:58; Factorio 0.16.51 (build 36654, win64, alpha) 0.003 Operating system: Windows 10 (version 1803) 0.003 Program arguments: "C:\temp\Factorio\Factorio_x64_0.16.51\Factorio_0.16.51\bin\x64\factorio.exe" "--verbose" 0.003 Read data path: C:/temp/Factorio/Factorio_x64_0.16.51/Factorio_0.16.51/data 0.004 Write data path: C:/temp/Factorio/Factorio_x64_0.16.51/Factorio_0.16.51 [17629/242625MB] 0.004 Binaries path: C:/temp/Factorio/Factorio_x64_0.16.51/Factorio_0.16.51/bin 0.011 System info: [CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 8 cores, RAM: 15785/24496 MB, page: 29677/32496 MB, virtual: 4251/134217727 MB, extended virtual: 0 MB] 0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.017 Available display adapters: 2 0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 {0x05, [0,0], 2560x1440, 32bit, 59Hz} 0.018 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1050 {0x01, [2560,0], 2560x1440, 32bit, 59Hz} 0.018 Create display on adapter 0. Size 1280x720 at position [630, 342]. 0.281 Initialised Direct3D:[0] NVIDIA GeForce GTX 1050; driver: nvldumdx.dll 24.21.13.9907 0.295 Video memory size (dedicated video/dedicated system/shared system/available): 1977/0/12248/4082 MB 0.357 DSound: Starting _dsound_update thread 0.357 DSound: Enter _dsound_update; tid=17736 0.358 Device reset internal. 0.362 Desktop composition is active. 0.363 Graphics settings preset: high 0.363 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1] 0.363 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 0.423 Loading mod core 0.0.0 (data.lua) 0.440 Loading mod base 0.16.51 (data.lua) 0.574 Loading mod base 0.16.51 (data-updates.lua) 0.621 Checksum for core: 840319042 0.622 Checksum of base: 3323233190 0.714 Verbose ModManager.cpp:400: Time to load mods: 0.294135 0.733 Loading sounds... 0.873 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1547044540 0.874 Info PlayerData.cpp:72: Cloud player-data.json unavailable 0.961 Verbose ShaderHLSL.cpp:29: [PSVersion: 3.0, NumInstructionSlots: 512] 0.962 Loaded shader file C:/temp/Factorio/Factorio_x64_0.16.51/Factorio_0.16.51/data/core/graphics/shaders/game.cso 0.963 Loaded shader file C:/temp/Factorio/Factorio_x64_0.16.51/Factorio_0.16.51/data/core/graphics/shaders/zoom-to-world.cso 0.964 Loaded shader file C:/temp/Factorio/Factorio_x64_0.16.51/Factorio_0.16.51/data/core/graphics/shaders/alpha-mask.cso 0.979 Initial atlas bitmap size is 16384 0.984 Created atlas bitmap 16384x5944 [none] 2.738 Created atlas bitmap 16384x847 [shadow] 2.770 Created atlas bitmap 16384x682 [decal] 2.828 Created atlas bitmap 8192x1496 [mipmap] 2.858 Created atlas bitmap 8192x800 [mipmap, smoke] 3.373 Created atlas bitmap 8192x2376 [linear-minification, mipmap, terrain] 4.182 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light] 4.589 Created atlas bitmap 8192x238 [alpha-mask] 12.392 Sprites loaded 12.392 Convert atlas 8192x1496 to: mipmap 12.440 Convert atlas 8192x800 to: mipmap 12.469 Convert atlas 8192x2376 to: min-linear 12.556 Convert atlas 8192x1036 to: trilinear-filtering 12.592 Convert atlas 8192x238 to: alpha-mask 12.599 Verbose AtlasSystem.cpp:739: Atlas memory size: 647.30MB 12.600 Verbose AtlasSystem.cpp:740: Size of sprites outside of atlas: 288.33MB 12.819 Custom inputs active: 0 14.984 0 packages available to download (experimental updates disabled). 15.058 Factorio initialised 33.166 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0})) 33.167 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=Hellkeeper&token= 34.616 Info HttpSharedState.cpp:145: Status code: 200 34.709 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4037446 34.857 Info HttpSharedState.cpp:145: Status code: 200 35.076 Info UDPSocket.cpp:206: Closing socket 35.076 Info UDPSocket.cpp:236: Socket closed 35.077 Info UDPSocket.cpp:206: Closing socket 35.079 Joining game IP ADDR:({150.95.146.98:34397}) 35.079 Info UDPSocket.cpp:33: Opening socket 35.080 Verbose RouterBase.cpp:50: Started router thread. 35.080 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting) 35.712 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({150.95.146.98:34397}): invalid state (WaitingForAccept) for packet type 35.713 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({150.95.146.98:34397}): invalid state (WaitingForAccept) for packet type 35.846 Connection refused 35.847 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection. 35.847 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected) 35.848 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2 36.582 Info HttpSharedState.cpp:145: Status code: 200 36.582 Info AuthServerConnector.cpp:139: Received key(EhRJq/+j4EhDHqTRVA++XQ==) for username(Hellkeeper) from auth server. 36.667 Verbose RouterBase.cpp:60: Finishing router thread. 36.667 Info UDPSocket.cpp:206: Closing socket 36.669 Info UDPSocket.cpp:236: Socket closed 36.671 Joining game IP ADDR:({150.95.146.98:34397}) 36.672 Info UDPSocket.cpp:33: Opening socket 36.673 Verbose RouterBase.cpp:50: Started router thread. 36.673 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting) 36.675 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection. 36.675 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected) 36.774 Verbose RouterBase.cpp:60: Finishing router thread. 36.775 Info UDPSocket.cpp:206: Closing socket 36.775 Info UDPSocket.cpp:236: Socket closed 38.576 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0})) 38.578 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=Hellkeeper&token= 38.875 Info HttpSharedState.cpp:145: Status code: 200 38.941 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4037446 39.087 Info HttpSharedState.cpp:145: Status code: 200 40.190 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4044678 40.356 Info HttpSharedState.cpp:145: Status code: 200 40.480 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/3875892 40.621 Info HttpSharedState.cpp:145: Status code: 200 60.570 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=Hellkeeper&token= 60.753 Info HttpSharedState.cpp:145: Status code: 200 63.191 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=Hellkeeper&token= 63.379 Info HttpSharedState.cpp:145: Status code: 200 64.110 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=Hellkeeper&token= 64.336 Info HttpSharedState.cpp:145: Status code: 200 64.920 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=Hellkeeper&token= 65.099 Info HttpSharedState.cpp:145: Status code: 200 65.146 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/4045380 65.288 Info HttpSharedState.cpp:145: Status code: 200 66.626 Info UDPSocket.cpp:206: Closing socket 66.626 Info UDPSocket.cpp:236: Socket closed 66.627 Info UDPSocket.cpp:206: Closing socket 66.628 Joining game IP ADDR:({85.125.90.204:34197}) 66.628 Info UDPSocket.cpp:33: Opening socket 66.630 Verbose RouterBase.cpp:50: Started router thread. 66.630 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting) 66.697 Connection refused 66.698 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection. 66.704 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected) 66.762 Verbose RouterBase.cpp:60: Finishing router thread. 66.763 Info UDPSocket.cpp:206: Closing socket 66.766 Info UDPSocket.cpp:236: Socket closed 68.105 Joining game IP ADDR:({85.125.90.204:34197}) 68.107 Info UDPSocket.cpp:33: Opening socket 68.109 Verbose RouterBase.cpp:50: Started router thread. 68.109 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting) 68.180 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32). 68.181 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap) 68.181 Info ClientRouter.cpp:238: ConnectionAccepted 70.446 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload 70.447 Downloading file C:\temp\Factorio\Factorio_x64_0.16.51\Factorio_0.16.51\temp\mp-download.zip (8367854 B, 16636 blocks) 70.456 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 111.262 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "You have been dropped from the game." 111.270 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(WaitingForUserToSaveOrQuitAfterServerLeft) 111.271 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1) 128.882 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection. 128.882 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected) 128.913 Verbose RouterBase.cpp:60: Finishing router thread. 128.914 Info UDPSocket.cpp:206: Closing socket 128.914 Info UDPSocket.cpp:236: Socket closed 131.108 DSound: Stopping voice 131.108 DSound: Joining thread 131.112 DSound: Exit _dsound_update; tid=17736 131.113 DSound: Waiting for voice to stop ... signaled 131.114 DSound: Joined thread 131.114 DSound: Destroying thread 131.115 DSound: Thread destroyed 131.115 DSound: Releasing buffer 131.115 DSound: Voice stopped 131.115 DSound: Deallocating voice 131.115 DSound: Deallocated voice 131.277 Goodbye